Showing posts with label Attack. Show all posts
Showing posts with label Attack. Show all posts

Wednesday, 20 June 2018

Film Review: Attack, 1956




It's 1944, and somewhere near Aachen a platoon of American troops of Fragile Fox company [1] are attacking a German pill-box. Jack Palance plays Lt. Costa, whose 'boys' get badly chopped up by machine gun and mortar fire, their promised support never materialising.


Capt. Cooney (Eddie Albert) is the vacillating, non-committal commander responsible for the debacle. Confronted with a challenge, he simply freezes. Holding his rank by dint of his father's society connections - daddy is a judge (and bully) - his costly failures look remarkably like rank incompetence, perhaps even cowardice. [2]


Lt. Joe Costa (Palance, right), can't stand Capt. Erskine Cooney (Albert, left).

After the initial opening battle sequence, we spend a while behind the lines. Capt. Cooney prepares to receive Lt. Col. Bartlett (Lee Marvin), who he knows from pre-war days, at HQ. A card game with booze and cigars is laid on. Cooney and Bartlett each intend to milk the occasion, laced with Southern bonhomie, for their own careerist ambitions. Cooney wants to win disapproving daddie's approval, by returning home as a decorated war hero; Bartlett seeks postwar office, with Daddy and Cooney Jr. as backers.



But rankling grievances that have been festering just below the surface erupt, and things turn sour. Costa simply cannot contain his anger over the Aachen affair. And it's soon clear that morale in the unit as a whole is close to breaking point, thanks to Cooney's lacklustre leadership. Lt. Harry Woodruff wants Costa to back him up in getting Cooney 'kicked upstairs'. Costa's too jaded to even try. And Bartlett manages to fob Woodruff off, saying that it's 100-to-1 they'll be pulled off the line.


A great still, looking very like a documentary photograph.

Instead, they're caught up in the Battle of the Bulge. Bartlett gives Cooney and Fragile Fox co. the task of taking and holding the strategically important town of La Nelle. Cooney requests Costa's platoon take the key initial position, on the edge of town. 


Like the pill-box near Aachen, it's a dirty dangerous job. But Costa reluctantly if fatalistically agrees, telling Bartlett that if the promised back up doesn't arrive this time, and promptly, and if he loses any more men as a result of Cooney's incompetence, he'll come back and shove a grenade down the Captain's throat and pull the pin!


Pulling the pin on a grenade is an image key to the film's pent-up violence.


Well, it's pretty clear what's going to happen. Exactly how it unfolds, however, is very well handled. Palance is just great, so ruggedly masculine you feel he might well be made of granite! Albert is also excellent, as the less than sympathetic Cooney. Marvin, another amazing looking fellow, is also reliably rugged, but with an added layer of viciously smooth careerist snakeskin. 



Costa is a man who drives himself over the edge, Cooney one who never finds his footing, and Bartlett cracks the whip, as they teeter on the brink. Amongst the officers only Harry retains any balance and composure. Or does he? The film promoted itself with the tag 'rips open the hot hell behind the glory', and has been described as cynical. Certainly it's not a straightforward 'heroes of America fight and defeat their evil foe' type affair.


Palance and friend during filming.


Actually I think it's a quite remarkable film. Palance really is great. His character, whilst extremely charismatic, in a homely yet gung-ho way, is damaged by the war. Yet we sympathise with him. Ultimately we may even sympathise with and feel pity for Cooney, who's the wrong man in the wrong place at the wrong time. Desperate to win the approval of a bullying father, but fully aware he hasn't the character to achieve his goal.


What transpires, over several well managed scenarios, is the evolution of this toxic set-up, under the rigorous strains of modern armed conflict. Us war buffs might grimace at the incorrect matériel - in particular the rather poxy looking M3 Stewart Light Tanks [3] standing in for magnificent panzers - but the film is good enough to surmount such limitations.

Palance prepare to bazooka a 'Panzer'.

Indeed, whilst on some levels this could be seen as a run of the mill WWII potboiler, in others, it clearly isn't. Palance's performance is almost Tolstoyan in intensity, but with a touch of neo-operatic grindhouse ham. There are some familiar faces, like Richard Jaeckel, and some low-budget workaround shots. But there's also an almost Francis Wolff (of Blue Note records, the famous jazz label) aesthetic to the black and white photography, and the opening title sequence. [4]

And in addition to a gripping well performed story, there's the moral complexity and the compromised systems of values that interplay. The denouement is appropriately messy and confused, much like the fighting depicted. Mixing the homely with the brutally cynical, it depicts a sad reality, in which humanity seems to oscillate under the polar lures of compromise and integrity.

Lee Marvin, as the jaded and cynically practical Lt. Col. Clyde Bartlett.

All told, I love this film. Lee Marvin is great, Palance is like some kind of pagan deity in the flesh, attractively primitive and dangerously, combustible volatile, Eddie Albert plays an unattractive role with real vigour and credibility, and William Smithers (who I didn't know prior to this) is the Everyman, trying to fathom his moral compass on the storm-tossed seas of war. Fab!


Smithers as Woodruff, the Everyman character.

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NOTES

[1] The film is based on a play, originally titled Fragile Fox.

[2] In fact actor Eddie Albert was a decorated veteran of WWII!

[3] Aldrich had to buy his own tank, and rent another, to make the film, as the US military refused to cooperate in the making of the film.


[4] It turns out it was graphic design maestro Saul Bass who did the superb title sequence. 

Sunday, 17 May 2015

1/72 WWII - Attack AufklPz 38 Hetzer 7/5

I built this kit back in February, and took a lot of pics whilst doing so. But I didn't get around to editing and organising them until today, hence the late arrival of this post!


This is my first ever Attack kit. They're an entirely new name to me in 1/72 models, as are many of the Eastern European manufacturers. I don't really know quite why I was drawn to this particular Pz. 38 variant - there are so many, and Attack themselves do a good number of variations - and I subsequently discovered, in my researches on reference for the build, that it was (someone correct me if I'm wrong) a one-off prototype!





Above we see the box contents: mostly a rather fudgy grey polystyrene (and by fudgy I mean the styrene is kind of soft and waxy, rather being fudge coloured!), some minimal decal options, a photo-etched antennae, lots of resin parts (both interior and exterior details), and the instructions. 

I actually really enjoyed making this kit, but I have to say that the box art is pretty cruddy, and the instructions are of a similar quality. Still, the proof of the pudding is in the eating, and whatever my misgivings about box and art and instructions, this was a satisfyingly filling and nutritious model-making repast.








Like the great majority of AFV kits, the build starts with the chassis/running gear. There are several noteworthy aspects to this particular kit: the wheels weren't brilliantly moulded, and needed lots of cleaning up, involving everything from getting them relatively circular to opening up the 'female' parts on the revers inner hubs, so they'd attach properly to the 'male' bits on the chassis; the drive wheels feature something I don't think I've seen elsewhere, in that they don't have any teeth in the areas where the tracks will be. This is actually an excellent design feature, as, unless the model teeth correspond perfectly to the respective holes in the tracks - and in my limited experience of 1/72 model vehicle building (thus far) they very rarely do -  then the result is tracks that dont sit satisfyingly or realistically around the drive-wheels. 

Although I haven't seen another kit with the drive wheels supplied sans a good number of teeth, as here, the Ace RSO I built a little while back had instructions directing one to snip of the teeth where the tracks would lie prior to fitting the (enormously laborious to build) photo-etched metal tracks. The innovation doesn't end there either; the tracks themselves are made from two longer straight styrene sections, and then two shorter curved resin segments. These aren't the greatest tracks I've ever seen - the inner track detailing is very primitive indeed - but the design principles are, I think, very good. Potentially such ideas could be taken further and improved. It seems to represent a halfway house between link-and-length and old-school rubber band tracks, being a lot easier to build than the former, and (potentially) a lot better and easier to glue than the latter.








There are a lot of model variants on the Pz 38 chassis, just as there were a lot of tanks back in the day. I dont know if the scrappy approximate nature of the instructions is, in part perhaps, a result of this situation? The upper-hull/casemate that sits atop the instructions has two protuberances, neither of which appear on the body as illustrated in the instructions. After much study of the instructions, and other Pz. 38 reference material, I simply lopped these off. 

But the lack of clarity in the instructions, combined with the paucity of info on this rare prototype on't web, lead to much wasting of time. However, once the scalpel had done its work, the vehicle came together pretty quickly, and was looking pretty nice to my eyes. In the above pics the upper and lower parts aren't glued yet, they're just sitting atop one another so I can enjoy the look of the vehicle, and for illustrative porpoises.




Adding further bits unt bobs to the body of the vehicle. The bits in the pics above are all parts of the kits as supplied (there are many redundant parts in the box, doubtless these are used in some of the other variants on the Pz. 38 chassis. In the pic immediately below are some extra items, paraphernalia for the fighting-compartment, from another source. In the second pic below my efforts to create a grid of holes on a stowage box can be seen to be a little slipshod!








Painting got underway, with a black undercoat followed by hairspray and my own 'patent' elfnbein interior mix. Below you can see the work I've done so far on painting and detailing the fighting compartment. This was a great deal of fun!





Next I worked on some further exterior detailing, including my first attempt at modelling some wire handles, to replace the rather chunky styrene ones on the model.





I'm not sure if I did the breech-block end of the gun in elfenbien of basic panzer yellow? I think it's elfenbein, hence the reasonably thorough masking of the fighting-compartment, as shown below. The rear of the vehicle was a bit of a bodge, involving cutting a strip of styrene from some sprue, in order to get the rear plate and exhaust to all sit relatively 'correctly'. I saw some pic of the exhaust with a perforated mantle. But after my efforts on the rear deck stowage box I passed on this modification!





The last significant additions were the schurzen. They weren't a brilliant fit. But they were a damn sight easier and more obvious than the rear mudguards (or 'fenders' for y'all Stateside), which I agonised over for quite some time. The instructions were next to useless in regards of these items. So it was only thanks to lots of internet research time that I finally settled on how they ought to be positioned




So this is, more or less, how this unusual vehicle now looks. Actually I've removed the masking, so I really ought to post some photos of the vehicle as it is now, with the fighting compartment visible. But time is tight, as ever. So this'll do for now! I hope these unfinished armour posts are nonetheless either of use or enjoyable? 

So, in conclusion (for the time being at any rate!), I'd describe this as a far from perfect kit that is nonetheless highly interesting, and has the potential to be both quite frustrating, and yet, oddly, enormously fun to build.